![]() If this is the case, wait at the very top of it for the Skeleton Mage up there to turn his back, then run all the way up and finish him off. If you’ve cleared this room before, the ambush scenario mentioned above will not be there and instead there will be only one Skeleton Mage at the top of the far right aforementioned ladder. Then climb the ladder on far right all the way up, light the last torch in this room, and head right. Climb up and open the Skull Lock to progress to the next screen and also light a torch up there. Take the ladder down light the torch there and then hit the switch to create a platform on the far left. Once they’re ALL dead, a hidden ladder will spawn at the far right of the screen. Do this until they’re dead, and remember that their projectiles are still in the games memory, so wait 2-3 seconds before jumping back into their screen in between Light Bolts or you’ll jump straight into an Arcane Bolt. Once there’s only the 3 Mages left, Screen Switch the Mages but instead of jumping into their screen and swinging your melee fire off one Light Bolt then jump back to the left. ![]() Once they’re in striking range, Screen Switch the Skeletons one at a time. Now slowly Screen Switch and lure the Skeletons towards the left edge of the screen and be sure to run back to the left screen to avoid the Skeleton Mage Arcane Bolts. In (-5,-6) you’ll be given some cut scenes and then have a bunch of Skeleton Mages spamming you with Arcane Bolts. Now, let’s head down one more to (-6,-4) and light all the torches there. Sell your non-recipe items (Ruby, Emerald, Sapphire, Elf Ear, Elf Underwear, and extra non-trident unused weapons) & repair anything that is needing repairs. **IF you've got the extra coin lying around and don't already have one If you've got the extra coin buy the two new recipes. As for the melee weapon our current weapon as previously stated should be faster and do equal damage so you can skip that for now also. You will probably not be a high enough level to use it yet, so just hang onto it. But if you didn't loot one, you should focus on buying / upgrading to one. While we’re up here we’ll also obtain an additional new Pet (although not as useful).Īround now you may have gotten Level 10 Experience for Daniel or are getting close to it and unlocked:ĭONT FORGET TO BE CAREFUL NOT TO SELL YOUR QUEST - TRIDENT if you picked it up earlier by mistakeĪt this point I had already found 2 Magic Enchanted Plate Mail Armors as loot, so you probably won't need to buy one of these as they were commonly dropped items from the Knight Armor enemies earlier. ![]() Let’s start off clearing the top right room of the Catacombs (-5,-1). In addition to being heavily guarded, if you do not clear the room they are found (unlike other Pets) they can actually die before you’ve even obtained them! So we’ll detour a little bit and clear some rooms of enemies and collect us some Divine Favors. However, he/she is very heavily guarded and we’re definitely going to need some Divine Favors to fuel those Light Bolts. Now ideally we would bee line for one the new Pets in this area, the Light Pet, as he/she is going to be our best friend when dealing with the undead (aside from our Light Bolts). HALO / SAVE & then Shortcut Gate back to Catacombs (-6,-2). This will be one of our main tools to kill the undead. Immediately HotKey the Light Bolt, and then also head into your Character page and assign as many points remaining to the Light Skill Category. ![]() Also in the Catacombs, Skeletons can come up from the ground in certain sections, as you saw in the entry corridor passage so be ready to retreat at a moments notice!.Most rooms in the Catacombs will appear empty at first glance but have lots of Nests. By Nests, again I refer to a monster with the ability to spawn many extra monsters. Extra points hang on to for now, for later use (don't worry, they won't go anywhere!) Every time you level up be sure to add the character points to your melee weapon chosen and your bow, and also to your constitution and armor.Pets killing a Crow also count as a Kill for Daniel and void the achievement. If you accidentally kill one, load a previous save. Killing crows before you are told you can, will cause a missable achievement also and an additional play through if you save afterwards. This is because some quests will REQUIRE you to kill crows. This means you will be unable to complete a couple quests as they are found and have to wait until the end to backtrack to them. ![]()
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